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x edited this page Jul 14, 2018 · 6 revisions

I run the launcher, and it gets stuck entering FreeH/other places

This typically means outdated game. Patchwork runs only with latest DLC (both paid and free) at a given time. It will never support older versions of the game (apart from older releases that is).

I removed mod from Koikatu/mods/ directory, but it still appears in patchwork

Zipped mods compatibility works by extracting those, and converting back to canonical on-disk format equivalent to that of a hard mod in separate folder. In Koikatu/Patchwork/mod, you'll find folders named after zip files. Delete the folders of mods you don't want. Note that 'unzip' script unzips everything it finds in mod directory on each game launch, so you may need to keep it disabled if you want to handle extracted mods on your own.

Mods are kept on disk like this to conserve memory (roughly 2GB for heavily modded game).

I get missing clothing/hairs/face parts

Could be a mod problem or pw problem. Try globally disabling mods (first unsafe, then normal ones) to see if problem persists.

DLL script X does not work with patchwork

Compatibility is maintained only for commonly used plugins.

I get very low fps

This typically mean some plugin is conflicting with pw and is spamming errors every rendered frame.

How do i find which plugin is conflicting with patchwork? I have dozens!

Patchwork can enable plugins while the game is running.

  • uncheck everything of type DLL in 'Scripts' tab, leave only the default scripts.
  • Then click the launch button.
  • Then run the game, go to the place which causes issues
  • Start check marking DLLs in scripts tab - whenever it gets checked, the plugin gets loaded immediately.
  • Once the problem appears, you found the conflict.

Optionally, you can open an issue and request compatibility to be fixed for particular plugin.

I have an issue I can't solve on my own

Open issue and describe the problem. If the game breaks very badly for no apparent reason:

  • enable [SPAM] logging in advanced tab
  • launch the game until problem appears, exit
  • There's now a file Koikatu_Data/output_log.txt which contains information hinting the source of the problem, attach it to the github issue.

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