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mc1.21.1-v1.4.0
- The internal code has been refactored to use Data Attachments instead of injecting synced entity data into the player entity
- The API accordingly got slightly changed, passing the player entity and appropiate data attachment instead of the
ExpressivePlayerinterface. Because of this, the API has been moved to thev1sub package. - Items with dances and taunts now have a cooldown that is being visualized to the player, similar to Enderpearls in the game.
- The chance for blocking damage with a random taunt got slightly increased
Full Changelog: 1.3.0...1.4.0