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[0.0.6] Update

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@kleqing kleqing released this 10 Jan 07:07
· 57 commits to main since this release

[0.0.6] - 2025-01-10

πŸŽ‰ Added

  • Enemies:
    • Peashooter: A new enemy that shoots when the player enters its range.

πŸ› οΈ Adjustments

  • Player:
    • Double Jump: Players can now perform a second jump while in mid-air, enhancing mobility.

🐞 Fixed

  • Build Version: Resolved a versioning issue where the project was labeled as 0.0.4 despite the release being 0.0.5. This has been fully corrected in 0.0.6 by properly committing the ProjectSettings files.
  • ArrowTrap.cs: Corrected a typo that caused functionality errors in the arrow trap mechanic.

πŸ› Known Issues

  • Menu Alignment: Arrow icons in the pause and game-over menus are not properly aligned with the corresponding text.

πŸ› οΈ Cannot Fix (Unity Engine Limitations)

  • Hitbox Issues: Players may still occasionally get stuck when touching the edges of box colliders. This appears to be a limitation of Unity's physics engine.