Skip to content

Releases: kmaba/vLobbyConnect

Release list

2.1.0

Choose a tag to compare

@kmaba kmaba released this 06 Feb 09:15

New Features

  1. Added server health monitoring
  2. Implemented smart lobby failover system

Technical Improvements

  • Added server ping checks with 2-second timeout
  • Implemented version-aware lobby fallback system
  • Added filtering for offline lobby servers
  • Improved load balancing across available lobbies

Bug Fixes

  • Fixed servers not being marked as offline when unresponsive
  • Fixed players getting stuck when primary lobby is offline
  • Fixed load balancing not considering server availability

Configuration

No changes required to existing config.yml format

Code Changes

  • Added server health checking to VelocityPlugin
  • Updated HubCommand and LobbyCommand with offline server detection
  • Implemented consistent behavior across all commands
  • Added logging for server availability status

Performance

  • Reduced connection timeouts from default to 2 seconds
  • Optimized server selection algorithm
  • Added concurrent server status checking

Compatibility

  • Maintains compatibility with Minecraft versions 1.8-1.20
  • Compatible with existing Velocity server configurations
  • No breaking changes to existing setups

Full Changelog: 2.0.0...2.1.0

2.0.0

Choose a tag to compare

@kmaba kmaba released this 02 Feb 07:37

vLobbyConnect – v2.0.0 Release Notes 🚀

🎉 What's New?

  • Improved Load Balancing – Smarter player distribution across lobbies.
  • Better Fallback Handling – Automatically redirects players if a lobby is full or unavailable.
  • Optimized Performance – Faster connections with minimal impact on Velocity.
  • Enhanced Logging – Easier debugging for admins.

🛠 Fixes & Improvements

  • Fixed minor issues with server detection and routing.
  • Improved command handling for /lobby and /hub.

Download now and keep your lobbies running smoothly! 🎮

Full Changelog: https://github.com/kmaba/vLobbyConnect/commits/2.0.0