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Design
kmac0443 edited this page Jan 16, 2015
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###Story
- Setting: Europe during the late Industrial Revolution (late 1800s)
- Possible NPC generation. Randomized hostile or friendly.
- Command base NPC that will do actions.
- Modular people (ability to find people that don't do much).
###Mechanics
- 2D environment
- Post-Apocalyptic (Tools that you create are basic but you can find modern weapons)?
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