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Meters
####Health This meter is like a speedometer with a maximum health position (when filled with food and water and fully rested) and a lower death threshold (controlled by toxicity). When a character hits the lower threshold, he dies.
####Stamina This meter is continuously decreasing at a steady rate when things like water and food are at their max. Loss of health can also affect the maximum stamina. The only way to recover to max is to sleep. Different locations return different amounts of stamina.
####Toxicity Connected to health meter. Health meter slow flashes the ash sign when it starts to affect your health. The dath threshold increases every hour you are in a bad ash environment.
####Water Dark Cloud idea. Some water droplets that show how much water you need/have. You can live for three days (max) without water. Going without water reduces your maximum stamina and health every hour.
####Food Like the water meter, it shows some type of food increments (ex: five pies each divided into four). The person should be able to live for around 3 weeks without food (maybe earlier). Going without food reduces your maximum stamina and health each day.
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