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kmac0443 edited this page Jan 29, 2015 · 8 revisions

##Action Based

  • Every action takes up a certain amount of time (can be listed in the confirmation of an action maybe?)
  • Every so many # of steps can also add to time
  • Makes it more realistic without needing to wait around while your character collects water for 30 seconds

##Other aspects affected by time

  • Character can choose to sleep anywhere at any time, but does not get to choose the length of time they sleep. Location of sleep has effect on length and quality.
  • Character can go without water for 72 hours without dying (although there should be adverse affects after the first day).
  • Character can go without food for 3 weeks without dying (but eating doesn't replenish hunger quickly and adverse affects after second day).
  • Stamina slowly deteriorates as the day goes on. More labor intensive activities reduce stamina more quickly.

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