This plugin streams objects, pickups, checkpoints, race checkpoints, map icons, 3D text labels, and actors at user-defined server ticks. Basic area detection is also included. Because it is written entirely in C++, much of the overhead from PAWN is avoided. This streamer, as a result, is quite a bit faster than any other implementation currently available in PAWN.
Documentation can be found on the wiki.
The latest binaries for Windows and Linux can be found on the releases page.
The plugin now exposes open.mp-compatible component entry points (ComponentEntryPoint, GetComponent, and CreateComponent) so it can be loaded from the components directory on open.mp servers. This keeps the existing SA-MP plugin exports intact, so you can continue to load it from the plugins folder when running a legacy SA-MP server.