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Releases: knoxhack/ECHO-Native-Platform

ECHO Native Platform v1.0.9

24 Jun 16:42

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Pre-release

Native inventory foreground bridge recovery for Ashfall Index overlay. Prerelease runtime assets for beta validation.

ECHO Native Platform v1.0.8

24 Jun 12:37

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Pre-release

Native Platform hotfix for Ashfall Native beta.6. Removes Index inventory overlay from generic live HUD/window-pump rendering so it is handled through the container foreground phase.

ECHO Native Platform 1.0.7

21 Jun 09:31

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Release candidate 1.0.7. Warning-gated until real pack gameplay evidence is indexed.

ECHO Native Platform v1.0.6

20 Jun 04:29

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Pre-release

Beta tester Native Platform release. Includes Native Loader 1.0.6, loader/runtime package, release metadata, checksums, and staged QA evidence. Built from main after native loader fail-closed route/bootstrap and all-bridgeable module artifact load-state fixes.

ECHO Native Platform v1.0.5

15 Jun 06:56

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Native Platform v1.0.5 release.

Fixes:

  • Proves native creative tab visibility/selectability/playability for native module content.
  • Adds native content graph planning evidence to QA output.
  • Keeps native runtime assets source-linked to commit 307abc7.

Validation:

  • .\gradlew.bat check packageNativeLoaderClientLibrary packagePublicAlphaRelease --no-daemon --console=plain
  • .\gradlew.bat packageNativeLoaderClientLibrary packagePublicAlphaRelease --no-daemon --console=plain

ECHO Native Platform v1.0.4

14 Jun 21:29

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Fixes Ashfall Native startup and world creation.

  • Sanitizes Ashfall native product datapack block/tag references that caused registry loading failures before world open.
  • Restages invalid Ashfall product datapacks from bundled module resources instead of trusting stale/bad files.
  • Ships Native Loader client library 1.0.4 for launcher installs.

Validation:

  • .\gradlew.bat runNativeAgent4WorldStartupSmoke
  • .\gradlew.bat runNativeAgent5UiBridgeContractSmoke
  • .\gradlew.bat runNativeLoaderClientEntrypointGate
  • .\gradlew.bat packagePublicAlphaRelease

ECHO Native Platform v1.0.3

14 Jun 20:17

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Native Loader v1.0.3 fixes product client route bootstrap for non-Ashfall Native packs. The live Minecraft handoff now filters first-party client routes by the active module list from the launcher handoff, so Openlands does not try to load Ashfall-only client classes before Minecraft starts.

ECHO Native Platform v1.0.2

14 Jun 19:31

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Native Loader v1.0.2 adds file-backed module handoff support so launchers do not need to pass module jars through long inline JVM or game arguments. This release provides the GitHub-hosted native-loader artifact used by ECHO Launcher v1.1.8.

ECHO Native Platform v1.0.1

14 Jun 11:43

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Native Loader v1.0.1 publishes the bootstrap-capable launcher-facing client library. The direct jar contains com.echo.NativeLoaderClient plus EchoNativeBootstrapMain, EchoNativeBootstrapEntrypointRunner, EchoNativeBootstrapActivationRunner, and runtime loader classes. Pack modules remain owned by pack .echo-addon releases.

ECHO Native Platform v1.0.0

14 Jun 09:48

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Native Platform v1.0.0 publishes the runtime-only Native Loader assets.\n\n- Adds the launcher-facing echo-native-loader-1.0.0.jar with bootstrap and loader theme classes.\n- Keeps pack modules and modpack content out of the Native Platform release.\n- Includes native-loader-direct-install.json for developers and users who install without ECHO Launcher.\n- Provides checksums and echo-release.json metadata for Release Index ingestion.