Nothing particularly special; just a test of C++ Raylib for myself to try things out.
A release of the game is available for those who want to check it out, and below are instructions for how to play...
Firstly, this is only intended to work on Windows PC, and runs via EXE. The release also comes with an assets folder, so make sure not to delete it if you want audio.
In the game, you are the red square, and your objective is to collect the orange circles to increase your score.
To move, you can either use WASD or arrow keys, so pick whatever you're most comfortable with.
A custom cursor is included, but it doesn't do anything...
You can press i to show some stats, although this is only useful for development lol.
Can you reach 100 points? (I haven't added any voicelines past that anyway :P)
All programming is by me (excluding the Raylib library of course), and the music and voicelines were also recorded and edited by myself.
The only asset I borrowed was the coin pickup sound effect, which I nabbed from Pixabay.