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Releases: koodikeitto/CrispyLog
Releases · koodikeitto/CrispyLog
Release list
v.0.2.0-2 for Godot 3.6.x
Large refactor to create availability to individuals using Godot 3.6.x.
This was a request.
All functionality is the same, more or less, as the original 0.2.0-2 build for Godot 4.4.x.
Full Changelog: v.0.2.0...v.0.2.0-G3.6
v.0.2.0-2
What's Changed
- Task 00004 update logs to use generic type by @crisosphinx in #6
Full Changelog: v.0.1.0...v.0.2.0
v.0.1.0-1
What's Changed
- Task 00000 add pull request doc by @crisosphinx in #4
- Task 00002 update readme by @crisosphinx in #5
- Task 00003 add parent node name by @crisosphinx in #3
Full Changelog: v.0.0.0...v.0.1.0
v.0.0.0-a CrispyLog
Full Changelog: https://github.com/crisosphinx/CrispyLog/commits/v.0.0.0 (should not contain anything)
Initial release
Intended for Godot 4.x (4.4.1 is the one it was built with).
Features:
- When installed, auto configures itself to be used out of box
- Multiple log types
Required:
- Testing is intended to be used as a metric for development at this point in time