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Releases: koorchik/vidctrl

0.3.1

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@github-actions github-actions released this 17 Oct 12:39

Getting it going

System Download Then
Linux (x64) vidctrl-0.3.1-linux-x64.tar.gz Unpack it and run vidctrl in the folder
Windows (x64) vidctrl-0.3.1-windows-x64.zip Unpack it and run vidctrl.exe
macOS (Apple Silicon and Intel) vidctrl-0.3.1-macos.dmg Open it and drag VidCtrl to Applications

FFmpeg is included, so nothing else needs installing. It is FFmpeg 8.1,
unmodified builds under the GNU GPL version 3; assets/licenses/ffmpeg.txt says whose builds
they are and where their source code is.

The Windows app is not signed, so Windows asks before running it for the
first time: "Windows protected your PC" → More info → Run anyway.

The macOS app is not notarized by Apple yet, so macOS refuses to open
it. After dragging it to Applications, open Terminal and run this once; then
VidCtrl opens like any other app:

xattr -dr com.apple.quarantine /Applications/VidCtrl.app

So far only the Linux build has been tried on a real machine; the Windows and
macOS builds come straight from the build servers. On Windows, stopping a
conversion part-way has failed in tests, and pausing and keeping the computer
awake are not there yet.

Changes

  • Show the version in the About menu, with a check for a newer release

0.3.0

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@github-actions github-actions released this 17 Oct 12:31

Getting it going

System Download Then
Linux (x64) vidctrl-0.3.0-linux-x64.tar.gz Unpack it and run vidctrl in the folder
Windows (x64) vidctrl-0.3.0-windows-x64.zip Unpack it and run vidctrl.exe
macOS (Apple Silicon and Intel) vidctrl-0.3.0-macos.dmg Open it and drag VidCtrl to Applications

FFmpeg is included, so nothing else needs installing. It is FFmpeg 8.1,
unmodified builds under the GNU GPL version 3; assets/licenses/ffmpeg.txt says whose builds
they are and where their source code is.

The Windows app is not signed, so Windows asks before running it for the
first time: "Windows protected your PC" → More info → Run anyway.

The macOS app is not notarized by Apple yet, so macOS refuses to open
it. After dragging it to Applications, open Terminal and run this once; then
VidCtrl opens like any other app:

xattr -dr com.apple.quarantine /Applications/VidCtrl.app

So far only the Linux build has been tried on a real machine; the Windows and
macOS builds come straight from the build servers. On Windows, stopping a
conversion part-way has failed in tests, and pausing and keeping the computer
awake are not there yet.

Changes

  • Add a header with the website, and suggest CamCtrl when editing in Resolve
  • Explain in the README how the archive quality was measured
  • Show at the top of the README where to download the app
  • Keep building the Linux download on Ubuntu 24.04; update the CI actions

0.2.1

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@github-actions github-actions released this 16 Oct 20:55

Getting it going

System Download Then
Linux (x64) vidctrl-0.2.1-linux-x64.tar.gz Unpack it and run vidctrl in the folder
Windows (x64) vidctrl-0.2.1-windows-x64.zip Unpack it and run vidctrl.exe
macOS (Apple Silicon and Intel) vidctrl-0.2.1-macos.dmg Open it and drag VidCtrl to Applications

FFmpeg is included, so nothing else needs installing. It is FFmpeg 8.1,
unmodified builds under the GNU GPL version 3; assets/licenses/ffmpeg.txt says whose builds
they are and where their source code is.

The Windows app is not signed, so Windows asks before running it for the
first time: "Windows protected your PC" → More info → Run anyway.

The macOS app is not notarized by Apple yet, so macOS refuses to open
it. After dragging it to Applications, open Terminal and run this once; then
VidCtrl opens like any other app:

xattr -dr com.apple.quarantine /Applications/VidCtrl.app

So far only the Linux build has been tried on a real machine; the Windows and
macOS builds come straight from the build servers. On Windows, stopping a
conversion part-way has failed in tests, and pausing and keeping the computer
awake are not there yet.

Changes

  • Fix the crash on closing the window on Linux with an NVIDIA card

0.2.0

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@github-actions github-actions released this 16 Oct 17:05

Getting it going

System Download Then
Linux (x64) vidctrl-0.2.0-linux-x64.tar.gz Unpack it and run vidctrl in the folder
Windows (x64) vidctrl-0.2.0-windows-x64.zip Unpack it and run vidctrl.exe
macOS (Apple Silicon and Intel) vidctrl-0.2.0-macos.dmg Open it and drag VidCtrl to Applications

FFmpeg is included, so nothing else needs installing. It is FFmpeg 8.1,
unmodified builds under the GNU GPL version 3; assets/licenses/ffmpeg.txt says whose builds
they are and where their source code is.

The Windows app is not signed, so Windows asks before running it for the
first time: "Windows protected your PC" → More info → Run anyway.

The macOS app is not notarized by Apple yet, so macOS refuses to open
it. After dragging it to Applications, open Terminal and run this once; then
VidCtrl opens like any other app:

xattr -dr com.apple.quarantine /Applications/VidCtrl.app

So far only the Linux build has been tried on a real machine; the Windows and
macOS builds come straight from the build servers. On Windows, stopping a
conversion part-way has failed in tests, and pausing and keeping the computer
awake are not there yet.

Changes

  • Publish the macOS download before it is notarized, with how to open it
  • Fix the folder test on Windows, which expected forward slashes
  • Bring FFmpeg 8.1 inside the app, with a way to use another
  • Give the app its own identifier, app.camctrl.vidctrl
  • Fix the archive quality measurement and set every encoder to 42 dB
  • Close the window and cancel a conversion at once
  • Say "only the sound" under Resolve Studio, not "no re-encoding"
  • Show camera files with upper-case names in the file dialog on Linux
  • Fix silent sound and an early picture in "Edit in DaVinci Resolve"
  • Rename the app to VidCtrl
  • Replace "Make it small" with "For the archive", with matched quality

0.1.0

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@github-actions github-actions released this 03 Oct 21:01

Getting it going

System Download Then
Linux (x64) tvv-videoconvertor-0.1.0-linux-x64.tar.gz Unpack it and run tvv_videoconvertor in the folder
Windows (x64) tvv-videoconvertor-0.1.0-windows-x64.zip Unpack it and run tvv_videoconvertor.exe
macOS tvv-videoconvertor-0.1.0-macos.zip Unpack it and open the app

FFmpeg is not included. Install FFmpeg 8 or newer, so that ffmpeg and
ffprobe are found on the PATH. Linux distribution packages and Homebrew
have everything the app uses. On Windows take a "full" build: the smaller
"essentials" builds have no AV1 encoder, and "Smallest file" fails with them.

The app is not signed, so Windows and macOS ask before running it for the
first time:

  • Windows: "Windows protected your PC" → More info → Run anyway.
  • macOS: after it refuses, System Settings → Privacy & Security → Open
    Anyway. On older versions, right-click the app and choose Open.

So far only the Linux build has been tried on a real machine; the Windows and
macOS builds come straight from the build servers. On Windows, stopping a
conversion part-way has failed in tests, and pausing and keeping the computer
awake are not there yet.

Changes

  • Release from version tags, lighter CI, and pictures in the README
  • Add two looks, Cozy and Professional, with a switcher
  • Fix the crash on closing; stop FFmpeg before the app goes
  • Add an app icon for all three platforms
  • Rework CLAUDE.md around commands and architecture
  • Show chosen options in the queue; compact sound as AAC 320k
  • Redesign the video details window
  • Make the settings panel fit without scrolling
  • Separate videos from the queue; samples as an option; video details
  • Show expected size, give videos their own goals, remember choices
  • Add four goals: phone, sound, personal details, file type
  • Add batch video converter: engine, two goals, and the main screen