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Releases: kotbehemot53/amiga-space-invaders

Background dithering

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@kotbehemot53 kotbehemot53 released this 09 Jul 11:41
  • dithering added to the background gradient
  • fine-tuning on code level possible - explained in the deep dive doc

Power-ups!

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@kotbehemot53 kotbehemot53 released this 09 Jul 10:25
  • added power-ups that are dropped by aliens and can be caught by the player
  • M+ increases movement speed
  • S+ increases shooting speed
  • they last until the player loses a life

Level counter added

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@kotbehemot53 kotbehemot53 released this 09 Jul 09:14
  • level/wave counter shown in the top-right corner of the screen

Different level backgrounds, names in hi-score, bugfixes

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@kotbehemot53 kotbehemot53 released this 08 Jul 20:04
  • added different background gradients for subsequent alien waves (generated procedurally from a starting colour)
  • added ability to give your name for the hi-scores table
  • minor bugifixes
  • more doc and code deep-dives

Premature death fixed

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@kotbehemot53 kotbehemot53 released this 07 Jul 22:14

Bugfix, where invasion would happen prematurely, because the game code treated the invaders "block" as always having its full height, even if some rows were fully eradicated.

Initial Release

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@kotbehemot53 kotbehemot53 released this 07 Jul 12:51
0ac7237

The initial release, as build by Fable on its own, with no prompted or manual fixes whatsoever (it is slightly buggy but very much playable).