AntiAFKPlus v3.2 β Changelog
π Bug Fixes
-
No more instant kicks after a reload. Players already online during a
/reload(or PlugMan/live install) were marked AFK and kicked within seconds, ignoringdefault-afk-time. They are now treated as active and only go AFK after the configured time. -
permission-timesnow applies the longest matching time. A player with several matching ranks (or a wildcard/OP permission) could get a random, shorter timeout. The most generous matching value is now used.default-afk-timestill applies when no rank matches. -
No more AFK while actively riding. Driving a boat, happy ghast, horse, etc. holding W (straight forward) wrongly triggered AFK; only A/S/D broke out. Active steering (W/A/S/D, jump, sneak) now counts as activity. Passive movement (e.g. a drifting boat) still does not, so AFK detection stays accurate. Steering detection requires Minecraft 1.21.3+.
No configuration changes are required for any of these fixes.
π§ How to Update
- Stop the server.
- Replace the JAR with
AntiAFKPlus-3.2.jar. - Start the server.