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1.3.0

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@krbz999 krbz999 released this 18 Dec 20:08

The 1.3.0 update of Ryuutama focuses on some quality-of-life changes for sheets and combat. In particular, many changes have been made to damage checks for greater accuracy in the damage calculations, and new functionality has been added that GMs may use for various interactions using the Enricher system.

For more information on enrichers as well as these damage properties, see the Wiki.

Features

[#148] Rather than rolling accuracy and then damage on the character sheet, these two functions have been merged into one; the character sheet now displays a single button, 'Roll Attack', which will create a combined message with the Accuracy check and a button to continue with the Damage check, which then gets appended to the same chat message.
[#154] The CreatureData#calculateDamage method now returns an object rather than a numeric value.
[#165] The default display modes for name and attribute bars of monsters and travelers for prototype tokens are now 'Hovered by Anyone' and 'Hovered by Owner', respectively.
[#155] Added a generic [[/damage]] enricher that can be used for any general damage roll.
[#46] Demonstones, magical creatures, and undead are now immune to certain status conditions.
[#129] Added an icon near the gold input on the character sheet.
[#126] When creating a Combat encounter, you can now display, adjust, and remove the objects in the encounter.
[#144] When an item is dragged from the Inventory to the 'Equipped' section on the same sheet, this item is now attempted to be equipped.
[#12] Added an enricher that can be used to request checks of various types.

Content

[#153] Added icons to all the skill items in the compendium.
[#127] The 'Classes' compendium now has a banner.
[#135] Fixed the name of the 'Candy Ice Cube' spell.
[#128] Most equipment, animals, and container item types now have a unique default icon.

Fixes

[#169] Fixed an incorrect subtitle set in the Check Configuration Dialog.
[#156] Fixed damage applied via chat unable to make HP go into the negatives.
[#158] Fixed actor sheets not restoring scroll positions when rerendering.
[#120] Fixed damage rolls using the incorrect Roll class.
[#133] Fixed an error that would be thrown during data preparation when ana item's accuracy abilities were left blank.

Other Changes

[#136] Added a 'standard' message subtype which can display several chat message parts on one.
[#162] Fixed 'standard' message not emitting dice sound when new rolls are appended.
[#45] Added option for damage rolls to ignore defense/armor.
[#122] Implemented a reference system that can be used to display tooltips for the Ryuutama ruleset.
[#140] Added custom sheet for 'Reference' pages.
[#138] Added short form for the displayed tooltip of a reference page.
[#139] Reference pages always display the page name in the tooltip.
[#119] Implemented a BaseRoll such that generic rolls are not ending up being checks.
[#142] Depending on ownership levels, drag-drop operations are now permitted for effects, folders, items, and other document types between various sheets where these interactions were previously missing.
[#130] Added additional official icons for capacity, ryuu, rations, water, and seasons (spells).
[#123] Adjusted the visual of the 'Current Habitat' button.
[#166] The inputs for bar 1 and bar 2 on the token HUD now have colors that match the attribute bars.
[#45] Damage rolls (and checks) can now ignore the targets' defense/armor.
[#167] Roll properties, such as those for damage rolls, can now also be used by enrichers.