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0.6.1
0.6.1 — 27 September 2026
The level, on the frames where it is read. A plate across the foot of the
portrait carries it, so the name keeps its whole width.
- The player and the party column show the level muted; on the target it reads
in the client's difficulty color, gray to red, for anything you can attack - An elite carries a
+, a unit too far above you to be told reads?? - On a scaled unit it is the level you fight it at; the Classic clients, which
do not scale, show the plain level - The options window has a Show level section: on the portrait, in front of the
name, or off./uuf level portrait,nameandoffdo the same - The target's health bar turns gray when the kill would be for nothing:
somebody else struck first, or the unit is too far below you to give
experience. The edge and the name keep its color