This combined release introduces a major expansion of the Juno live bridge (0.00061) followed by critical fixes and polish (0.00062).
🎨 New App Icon
This release also introduces a new official VizzyCode icon, applied across all components.
-
🖥️ VizzyCode.exe — icon embedded in the executable (multi-size
.ico) -
⚙️ VizzyCode.Cli.exe — icon embedded as well
-
🧰 VS Code extension — visible icon in:
- Marketplace
- Installed extensions list (
icon.png, 256×256)
📦 All release packages have been rebuilt with updated binaries including the new icon.
Technical note:
- Original image (570×600) was padded to 600×600 (centered)
- Ensures proper alignment and scaling across all icon resolutions
🌉 What’s New in 0.00061 — Expanded Live Bridge
The main update is a full expansion of the HTTP bridge between the game and external tools.
🆕 New Mod Endpoints
-
GET /telemetry/full
→ Extended telemetry:- latitude / longitude
- angular velocity
- solar direction
- atmospheric sample at position
- universal time
-
GET /stages
→ Full staging data:- part names per stage
- activation group states
-
GET /planets
→ Full Juno system tree:- gravity
- radius
- atmosphere
- water
- child bodies
-
GET /universe/time
→ Universal time, real time, time warp multiplier -
GET /biome
→ Current biome and planet under the craft -
GET /craft/all
→ All tracked crafts in the system:- position
- altitude
- planet
-
GET /snapshot
→ Full craft + telemetry snapshot in a single JSON
🖥️ Standalone App
-
Added JunoReportBuilder
→ Generates human/AI-readable reports with:- orbit data
- engines
- staging
- atmosphere
- navigation targets
-
New menu options:
Save Telemetry ReportSave Snapshot Report
🧰 VS Code Extension
New commands:
Save Juno Telemetry JSONSave Full Juno Craft Snapshot JSONSave Juno Telemetry Report for Humans/AISave Full Juno Craft Report for Humans/AI
🛠️ What’s New in 0.00062 — Fixes & Polish
🧩 Critical Mod Fixes (VizzyBridge)
-
/telemetryand/telemetry/fullin designer:qualitynow correctly reports"designer_static"activeFullFlightData = false
(previously could incorrectly report active flight)
-
/telemetry/full:currentMassKgnow returns real mass in designer
(previously always 0)
-
burnNodeDeltaV:- Now a Vec3 instead of scalar
hasBurnNodePointchecks vector magnitude properly
(previously always true)
-
PUT /vizzy:-
Now accepts XML exported by CLI:
- UTF-8 BOM
<?xml version="1.0"?>declaration
(previously caused parse errors)
-
-
/planets:- Fixed encoding issue (em dash caused UTF-8 / Latin-1 mojibake in Unity)
-
biome.planet:-
Added fallback using:
craftNode.Parent.Name
-
-
Atmosphere data:
-
densityandpressurenow try multiple property names:DensityAirDensityLocalDensity
-
🆕 New Fields
weightedThrottleResponseweightedThrottleResponseTime
Available in both:
- basic telemetry
- full telemetry
🛡️ Stability Fixes
-
Safe cast for
GetStatus()usingas
→ PreventsInvalidCastException -
Null-safe part lookup:
cs?.Data?.Assembly?.Parts
🖥️ Standalone App & VS Code Improvements
-
Telemetry reports now use:
/telemetry/full→ Ensures complete data
-
Fixed
navTarget?.existsguard in VS Code extension -
New report sections:
- Position and Orientation
- Atmosphere at Position
-
burnNodeDeltaVnow displayed as:
→ vector magnitude in reports
🔄 Version Updates
-
All components updated to:
- Core:
0.00062 - VS Code Extension:
0.0.62
- Core:
📊 Summary
This release transforms VizzyCode into a much more powerful live analysis and reporting tool:
- 🌉 Full real-time bridge between Juno and external tools
- 📡 Rich telemetry and system-level data
- 📄 Human + AI optimized reporting
- 🎨 New unified application icon across all components
- 🛠️ Critical fixes improving correctness and stability