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v3.0.0

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@krystiandzirba krystiandzirba released this 23 Jan 20:34
· 197 commits to master since this release

Features:

  • Added new menu to increment-decrement the height level of created objects
  • Misc cost calculator redesign,
  • While in creation mode: added model rotation before creating a model "Q" + "E"
  • Added arrow model to indicate the models direction in creation mode
  • Redesigned the pivot and axis controls
  • Added prebuild base on page load
  • Added stone+metal, square + triangle roof models, build costs, raid costs and custom icons
  • Added Workbench T3 model, build cost and custom icon
  • Added furnace model, build cost and custom icon
  • Added strenghtened glass window model, build cost, raid cost and custom icon
  • Added metal vertical embrasure model, build cost, raid cost and custom icon
  • Added wood cost of all the twigs before upgrading to higher tier
  • Added new custom icons for 2D and 3D cameras
  • Added new custom icons to delete selected and all models
  • Added new window to confirm deleting all of the models
  • Added different model placement props, based on type of the model selected
  • Changed the default (non-textured) color for wood, stone and metal objects
  • Changed the structure visibility mode container display
  • Build calculator available only in edit mode

Performance:

  • Canvas functions performance improvement
  • Slight performance improvement with keyboard input

Fix:

  • Visual Fix: wrong raid resources display
  • Visual fix: model selection color change when creting other objects
  • Visual fix: some models remain selected after switching from creation mode to edit mode
  • Visual fix: added missing prop for door objects
  • Visual fix: correct hover color for metal objects
  • Visual fix: no object hover color in edit mode + performance mode
  • Fix: stone was not calculated properly with furnace models
  • Fix: Some objects were changing the upkeep cost
  • Fix: stone and metal doorway + window wrong facing direction
  • Fix: adjusted the height scale of the model props to match the building level
  • Fix: different default rotation for some models

Misc:

  • Merged styling files
  • Code cleanup
  • Styling changes