Native-focused software engineer Β· Building lightweight apps, games, and developer tools.
Running locally on hardware Β· Prioritizing performance, clean architecture, and sustainable code.
| Category | Technologies & Tools |
|---|---|
| Languages | |
| Frameworks & Engines | |
| Databases | |
| Hosting & DevOps |
| Category | Platforms |
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| Primary Targets | |
| Cross-Platform Tooling |
Building a .NET match timer library with C# and F#
I'm open to collaborating on:
- open-source and performance-critical tools and libraries
- Creative coding projects that push the boundaries of what's possible on hardware
Not interested in:
- Web frameworks, CRUD apps, or blockchain hype
π« Reach out β GitHub issues, Discord, or just open a PR.
| Project | Description | Stack |
|---|---|---|
| jerkball2d-match-timer | .NET match timer library β extracted from a game prototype to help game jam devs stay on track | C#, F# |
β‘ More projects coming soon β this section grows as I build.
Connect with me on GitHub and Discord
