Recent Changes:
- Added Thermal Shader.
Script Call: Bitmap#thermal - Added Grayscale Shader.
Script Call: Bitmap#grayscale - Added Inverted Grayscale Shader.
Script Call: Bitmap#invert_grayscale - Merged Both Shaders Internally.
- Added Alpha Mask Support.
Script Call: Bitmap#apply_alpha_mask(mask)
Where mask is another bitmap. It won't get scaled up nor down. - Created Game::Window Module to replace all Game.window_ calls.
Everything related to the game window will be accessed through that module now. - Added Game::Window.block_close & block_close= methods.
It allows you to block the close button at will. - Added Shader Name to GLSL Shader Error Log File.
NOTE:
Always dup your bitmaps before applying any shader!