1.2.18 2 Players Mode
Pre-release
Pre-release
Linux Release:
- Upgraded to Ruby 3.4 (Debian package).
- Fixed Ruby's Sprite class bug caught by Ruby 3.x but not 2.7.
- Set RGSS1's maximum number of RPG::Weather Sprites to 500.
- Input Section:
- Implemented 2 Players Mode by altering existing calls.
- Passing an additional device index (0 or 1) allows you to apply input to a specific player.
- Implemented Gamepad Switching.
- It will be ignored if there are less than 2 Gamepads plugged in.
- Moved some Input CRuby code to pure Ruby side.
- Updated KChangeKeys HC script.
- Now it is 2-Player-Mode compatible. Press L or R to change the current gamepad and its bindings.
- Implemented 2 Players Mode by altering existing calls.
- Game INI Section:
- Reimplemented Frame Skip and VSync in the Game INI Parser script.
- Debug Mode is enabled by default IF the game project is uncompressed.
- Audio Section:
- Added fluid.synth_all_sounds_off to MIDI playback options.
- Freed Dangling Audio Source Pointer in temp BGM Channel.