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1.2.18 2 Players Mode

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@kyonides kyonides released this 07 Aug 02:22

Linux Release:

  • Upgraded to Ruby 3.4 (Debian package).
  • Fixed Ruby's Sprite class bug caught by Ruby 3.x but not 2.7.
  • Set RGSS1's maximum number of RPG::Weather Sprites to 500.
  • Input Section:
    • Implemented 2 Players Mode by altering existing calls.
      • Passing an additional device index (0 or 1) allows you to apply input to a specific player.
    • Implemented Gamepad Switching.
      • It will be ignored if there are less than 2 Gamepads plugged in.
    • Moved some Input CRuby code to pure Ruby side.
    • Updated KChangeKeys HC script.
      • Now it is 2-Player-Mode compatible. Press L or R to change the current gamepad and its bindings.
  • Game INI Section:
    • Reimplemented Frame Skip and VSync in the Game INI Parser script.
    • Debug Mode is enabled by default IF the game project is uncompressed.
  • Audio Section:
    • Added fluid.synth_all_sounds_off to MIDI playback options.
    • Freed Dangling Audio Source Pointer in temp BGM Channel.