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Build protection zones — per-team areas where players cannot place blocks
Base zones — define team base areas for traps and Heal Pool
Quick void — instant kill below a configurable Y level
Rejoin system — players can reconnect within a configurable time window
Traps — triggered when an enemy enters a team's base
Spectator mode — fly, compass player-teleport GUI, effects GUI; available to both eliminated players and external viewers via /bw spectate
Arena chat isolation — each arena has its own chat channel; lobby players and other arenas are completely isolated. Use !message for team-only chat. AllowTeamChat and AllowGlobalChat gamerules control per-arena chat behaviour
Tab list isolation — each arena has its own tab list; lobby players are hidden from arena players and vice versa
Bossbar — YAML-configurable templates for waiting, in-game, and ending states
Scoreboard — per-player scoreboards with full template support
In-game setup system — configure arenas entirely in-game with Normal, Advanced, and Automatic setup modes
Per-arena gamerules — random teams, spectators, team/global chat, team damage, permanent swords, and more
JSON arena persistence — arenas save automatically and survive restarts
Party system — players can group up and join arenas together
Multi-language — English and Polish included; fully translatable YAML language files with auto-update on plugin reload