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NewBedwars v1.0.3-beta

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@l299l l299l released this 15 Jun 12:28

[1.0.3-beta] — 2026-06-15

Fixed

  • Potion items not working on 1.21+PlayerItemConsumeEvent now applies the configured potion effect and removes the item manually; previously the event was cancelled with no effect applied, leaving the potion permanently in inventory on newer server versions
  • Armor can be bought multiple times — purchasing a GIVE_ARMOR item is now blocked when the player's current armor tier is equal to or higher than the item being bought (prevents wasting currency on redundant purchases)
  • Sharpness and Haste lost on death — upgrade effects are now re-applied on respawn after potion effects are cleared; previously only armor protection was restored
  • QuickVoid not killing armored players — void kill damage changed from health + 1 to maxHealth × 1000; armor can absorb up to 80 % of damage, so health + 1 left heavily-armored players alive
  • Broken placed wool drops vanilla item — breaking a placed wool block now suppresses the default drop and gives back one unit of the custom team-colored Wool shop item instead of a plain named block (e.g. Red Wool)
  • Wool block break returned 16 items — the wool refund was accidentally using the shop stack size (16); now correctly gives back 1 wool per broken block
  • GUI category icons showed item cost and description — category buttons in the shop GUI now show only the category name and an optional configurable description; the underlying item's price/amount lore is no longer inherited

Added

  • Description field for shop GUI categories — each category in a GUI YAML file can now define an optional Description: key that is shown as the lore on the category button (example values added to exampleGui.yml and exampleGui2.yml)