Skip to content

Bug: drawLine function draws line ends on top of eachother #324

Description

@KMatias123

What happened?

Currently the circleLine->polyLine function in immediateRenderer uses a for loop and draws normal lines separately which causes a rendering bug. (look at how there is a red dot every time a line ends/starts)

Image

What should have happened?

The line should have been continous. I assume using the OpenGL LINE_LOOP draw type would fix this but I have no idea how the drawing system works so i am making an issue.

Version

60614c0

Log Output

wtf does the log have to do with this lmao

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugReports or fixes new or existing bugstriageRequires labelling or review

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions