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0.8.0

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@lanedirt lanedirt released this 06 Oct 13:55
· 1891 commits to main since this release
8c35051

What's Changed

Major milestones in this release:

  • Debris fields now appear after battle.
  • Added recycle mission to harvest resources from debris fields.
  • Many smaller features and bugfixes with special thanks to new contributors @Jbaukens and @jackbayliss, see full list below.

🚀 New Features

  • Implement change playername popup logic by @Jbaukens in #301
  • Implement server settings popup logic by @Jbaukens in #303
  • Implement notes popup logic by @Jbaukens in #308
  • Make solar satellites produce energy by @lanedirt in #311
  • Only update current selected user planet instead of all planets by @lanedirt in #314
  • Espionage report visibility based on espionage level by @Jbaukens in #316
  • Add debris field support by @lanedirt in #336
  • Add recycle mission by @lanedirt in #349
  • Hide specific defence properties by @jackbayliss in #366
  • Include debris field information in espionage report by @lanedirt in #367
  • Remove facebook / google links by @jackbayliss in #371
  • fix energy requirement by @jackbayliss in #370
  • queue building instant reload by @jackbayliss in #372
  • Implement galaxy planet activity logic by @Jbaukens in #309
  • Resolve hyperspace requirements by @jackbayliss in #379
  • adds resource adjust ability on dev page by @jackbayliss in #380

🐞 Bug Fixes

  • Fix shipyard unit countdown bug which caused excessive page refreshes by @lanedirt in #315
  • Fix bug in unitqueue where ordering large quantities can result in lower than ordered amount by @lanedirt in #321
  • Fix custom race conditions tests when running in production mode by @lanedirt in #365

🧩 Dependencies Updates

New Contributors

  • @Jbaukens made their first contribution in #301
  • @jackbayliss made their first contribution in #366

Full Changelog: 0.7.0...0.8.0