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Enhance map generation and player registration logic
- Added detailed logging for tile map validation and regeneration processes, improving debugging capabilities.
- Implemented error tracking for tile placement, providing feedback on successful and failed operations during map synchronization.
- Introduced a new dictionary to manage spawned players, enhancing player registration handling and emitting relevant signals.
- Streamlined terrain generation feedback, including counts of walkable tiles and tiles set in the tilemap, for better visibility into the map state.
These changes collectively improve the robustness and clarity of map generation and player management in the game.