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Editors
laqieer edited this page Jul 22, 2026
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FEBuilderGBA provides specialized editors for every aspect of the Fire Emblem GBA games.
Some FE8 editors (Spell Menu Extensions, the Skill editors, Effectiveness (Skill Systems Rework)) are Skill‑System‑gated and only show data once a community Skill System is installed. See Skill Systems (FE8) for the recommended FE8U/FE8J sources and how to install them.
Working from a decompilation source tree? In Decomp Project Mode many of these editors (items, units/characters, classes, map/chapter, supports) write their changes back to the owning C struct / JSON source element instead of mutating the ROM. Run
--decomp-auditfor the authoritative per-editor coverage matrix.
| Editor | Description |
|---|---|
| Unit Editor | Character names, base stats, growth rates, classes, portraits |
| Support Unit Editor | Support conversation pairings and growth speeds |
| Support Talk Editor | Support conversation text assignments |
| Support Attribute Editor | Affinity bonus definitions |
| Extra Unit Editor | Creature campaign / extra units (FE8) |
| Editor | Description |
|---|---|
| Class Editor | Class stats, caps, promotions, movement types, animations |
| CC Branch Editor | Class change branching paths (FE8) |
| Move Cost Editor | Movement costs per terrain type (6 categories) |
| Promotion Editor | Item-based promotion mappings |
| Arena Class Editor | Arena opponent class pools |
| Editor | Description |
|---|---|
| Item Editor | Weapon/item stats, ranges, effects, descriptions |
| Item Icon Viewer | Item icon graphics |
| Item Shop Editor | Shop inventory lists per chapter |
| Item Effect Pointer | Custom item effect ASM pointers |
| Item Usage Pointer | Custom item usage ASM pointers |
| Weapon Effect Editor | Weapon effectiveness lists |
| Weapon Triangle Editor | Weapon triangle advantage/disadvantage values |
| Stat Bonuses Editor | Stat bonus items (e.g., rings) |
| Editor | Description |
|---|---|
| Map Editor | Visual tile-based editing with deterministic one-click random-map generation and inline cancellation; optional FEMapCreator integration is configured in Options, keeps generation-time tileset/profile identity resolution and backend execution off the UI thread, re-checks Save Mapping cancellation at the durable-write boundary, revalidates external executable/image/generation-data identity after FEMapCreator exits, and is not bundled; generation fails closed before either backend if the live source grid cannot be decoded, and successful output must match the map dimensions with every MAR backed by a complete TSA block and at least two distinct MAR values |
| Map Pointer | Map data pointer management (PLIST) |
| Map Setting | Chapter configuration (objectives, weather, music) |
| Map Change | Map change events (villages, doors, etc.) |
| Map Style Editor | Tileset graphics and palette editing |
| Terrain Name Editor | Terrain type display names |
| Editor | Description |
|---|---|
| Event Script Editor | Main event scripting (chapter events, cutscenes) |
| Event Condition Editor | Turn/talk/location event triggers |
| Event Unit Editor | Unit placement data for chapters |
| AI Script Editor | Enemy AI behavior scripting |
| Procs Script Editor | Process/animation script editing |
| Editor | Description |
|---|---|
| Portrait Editor | Character portrait graphics and palettes |
| Battle Animation Editor | Combat animation sprites and frames |
| CG Viewer | Full-screen CG illustration viewer |
| Battle BG Viewer | Combat background graphics |
| Chapter Title Viewer | Chapter title card graphics |
| System Icon Editor | UI icon graphics |
| Editor | Description |
|---|---|
| Song Table | Music track list and pointers |
| Song Track Editor | Individual track/channel editing |
| Song Instrument Editor | Instrument/sample definitions |
| Sound Room Editor | Sound room/music player entries |
| Boss BGM Editor | Boss encounter music assignments |
| Editor | Description |
|---|---|
| Text Editor | All in-game text strings with search |
| Text Dictionary | Text macro/shortcut definitions |
| Editor | Description |
|---|---|
| World Map Point | Location points on the world map |
| World Map Path | Paths between world map locations |
| World Map BGM | World map background music |
| Tool | Description |
|---|---|
| Patch Manager | Browse, install, and uninstall community patches |
| Hex Editor | Direct ROM hex editing |
| Disassembler | ARM/Thumb disassembly viewer |
| Pointer Tool | ROM pointer calculation and management |
| ROM Rebuild | Defragment and optimize ROM data |
| Lint Check | Validate ROM for common errors |