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Gravity-Simulator v1.2

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@larsXYZ larsXYZ released this 23 Dec 18:02
· 77 commits to master since this release
84bd251

New Spaceship & Tools

  • Ship Redesign: Completely modeled with a new vector-based design, visible cockpit, wings, and dynamic thrusters.
  • Flight Physics Overhaul: Added angular velocity and rotational damping for smoother turning and drifting maneuvers.
  • New Tool (Energy Cannon): Chargeable weapon system; higher charges create larger, more damaging projectiles.
  • New Tool (Grapple Hook): Physics-based tether to pull objects or swing the ship around heavier bodies.
  • New Tool (Trajectory Computer): Prediction mode visualizes future flight paths and collisions.
  • Shield System: Regenerative energy shield absorbs damage from collisions and missiles.

Combat & AI

  • Planetary Defense Systems: Advanced civilizations now detect the spaceship and launch guided missiles against it.
  • Missile Mechanics: Missiles feature homing logic, acceleration, and fuel limits; can be intercepted or blocked.
  • Debris & Shrapnel: Destroying planets generates lingering dust and shrapnel.

Civilization & Life

  • Procedural Civilizations: Improved life descriptions.
  • Interplanetary Connections: Visual lines now show networks between home worlds and their colonies.

Visuals & Physics

  • Reworked explosion effects
  • Thermal Dust Simulation: Dust particles simulate heat, glowing when hot and cooling over time.
  • Projectile Trails: High-power projectiles now leave glowing trails.

Interface & Quality of Life

  • Live Object Editor: New UI panel to edit Mass, Temp, Position, Velocity, and Atmosphere in real-time.
  • Tool Switching: Cycle between ship tools using Right-Ctrl.
  • Added an options menu.