Gravity-Simulator v1.2
New Spaceship & Tools
- Ship Redesign: Completely modeled with a new vector-based design, visible cockpit, wings, and dynamic thrusters.
- Flight Physics Overhaul: Added angular velocity and rotational damping for smoother turning and drifting maneuvers.
- New Tool (Energy Cannon): Chargeable weapon system; higher charges create larger, more damaging projectiles.
- New Tool (Grapple Hook): Physics-based tether to pull objects or swing the ship around heavier bodies.
- New Tool (Trajectory Computer): Prediction mode visualizes future flight paths and collisions.
- Shield System: Regenerative energy shield absorbs damage from collisions and missiles.
Combat & AI
- Planetary Defense Systems: Advanced civilizations now detect the spaceship and launch guided missiles against it.
- Missile Mechanics: Missiles feature homing logic, acceleration, and fuel limits; can be intercepted or blocked.
- Debris & Shrapnel: Destroying planets generates lingering dust and shrapnel.
Civilization & Life
- Procedural Civilizations: Improved life descriptions.
- Interplanetary Connections: Visual lines now show networks between home worlds and their colonies.
Visuals & Physics
- Reworked explosion effects
- Thermal Dust Simulation: Dust particles simulate heat, glowing when hot and cooling over time.
- Projectile Trails: High-power projectiles now leave glowing trails.
Interface & Quality of Life
- Live Object Editor: New UI panel to edit Mass, Temp, Position, Velocity, and Atmosphere in real-time.
- Tool Switching: Cycle between ship tools using Right-Ctrl.
- Added an options menu.