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ModRunner 1.1.0

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@lasse-tech lasse-tech released this 18 Aug 10:40
· 12 commits to main since this release

A second interface of ModRunner's own, and the engine running on three
platforms.

Classic replaces the Workbench imitation. The shapes it is built from stay —
bevelled panels, two-pixel edges, recessed readouts, a monospaced grid — but the
colours, the window gadgets and the typeface are the project's own, and it comes
in two palettes: Ember, orange on slate, and Neon, cyan and magenta on
near-black. Switch skin and palette mid-song from the View menu, from Settings,
or from the VIEW row in the player. The app no longer needs a Topaz font
installed; it draws from a bitmap face made for it.

The same interface is now drawn a second way, into a pixel buffer with no
toolkit under it, which is what modrunner screenshot writes to a PNG.

Engine and command line on Linux and Windows. Audio output sits behind a
backend protocol — AVFoundation on Apple's platforms, miniaudio elsewhere — and
both are built and tested on every push. The interface stays macOS only.

Settings from 1.0.0 are carried over: the skin, its palette and the window's
size and position all survive the renames.

Install: download the disk image below, drag ModRunner to Applications. It
is signed and notarised, so it opens without a Gatekeeper warning. macOS 13 or
later.

The full list of changes is in
CHANGELOG.md.