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v0.6.1

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@lawrab lawrab released this 09 Jun 12:36

Quiver

v0.6.1 (2026-06-09)

Full Changelog Previous Releases

  • v0.6.1: Tank mode fixes and opener macro improvements
    Tank mode orbit button:
    • Fixed missing icon when logged in without a pet — now shows the Growl/taunt
      icon as a placeholder until a pet is summoned
    • Fixed BW macro not updating on dismount — mount/dismount now correctly pushes
      the saved tank mode preference out to the macro rather than overwriting it
    • Fixed Growl sync on PostClick — reads actual Growl autocast state after toggle
      instead of blindly flipping the flag, keeping display and macro in sync even
      after a pet re-summon resets the action bar
    • Tooltip now shows "Not usable while mounted" warning when the player is mounted
    • Removed garbled UTF-8 characters from tooltip (en-dash rendered as junk)
      Opener macro:
    • Added Auto Shot as a selectable opener option — useful for a passive pull that
      starts the auto-shot cycle without burning a GCD
  • Fix pet food selection clearing on reload
    GetItemInfo returns nil during PLAYER_ENTERING_WORLD before the item cache
    warms, causing GetSuitableFood to return empty and the saved food to appear
    incompatible. Move the food compatibility check from UpdateState into the
    UNIT_PET handler so it only runs on genuine pet summons, not on world entry.
  • v0.6.0: Pet tank mode, macro generator overhaul, and 7-button orbit
    Tank mode:
    • New dedicated orbit button at 0° (right of sphere); toggles Growl autocast
      via /click PetActionButtonN RightButton to avoid ADDON_ACTION_FORBIDDEN
    • Growl autocast state is authoritative — petTankMode syncs from it on every
      RebuildAll and on PET_BAR_UPDATE (covers mount/dismount bar resets)
    • BW macro conditionally includes /cast [known:Intimidation] Intimidation when
      tank mode is on; auto-rewrites in-book macro on every toggle
      Macro generator:
    • Removed FD Trap macro (single-spell, no composition value)
    • BW macro drops the follow-up shot — you are already mid-rotation when
      pressing BW; Intimidation is the only non-obvious addition
    • Open macro shot picker gains Hunter's Mark and Concussive Shot as options
    • Removed separate bw_shot and fdtrap saved settings
      Orbit layout:
    • 7 buttons evenly spaced at 360/7 ≈ 51.4° intervals; existing buttons shift
      ~10° each, near-vertical buttons (aspects 103°, stings 257°) continue to
      use the existing screen-edge expand direction detection