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xcb-examples

Umbrella makefiles for the sibling xcb-* platforms. Each child is its own git repo with a README written for someone authoring a demo on that machine.

None of these emulate a specific piece of hardware. Each one is a small, opinionated subset of graphics (and input) so you can write demos against one C API.

Platform You are writing…
xcb-canvas A 2D game against canvas.h (Linux + Win32)
xcb-mac QuickDraw on a 512×342 1-bit Mac (Linux + Win32)
xcb-pixel Pixels + C64-style fine/coarse scroll (Linux + Win32)
xcb-raster Those pixels plus copper / raster IRQs (Linux + Win32)
xcb-tile A VIC/NES tile PPU, not a framebuffer (Linux + Win32)
xcb-sys16 Sega System 16-B planes + sprites (Linux + Win32)
xcb-clock A finished X11+GL clock demo (Linux)
xcb-grid A sliding-window TSV viewer (Linux)
xcb-network Peer or client/server squares over TCP (Linux)

Clone the children next to these makefiles (same layout as this working tree).

make                 # Linux ELF for every project
make everything      # Linux + every Windows toolchain this machine has
make w64 / mingw / msvc

Win32 binaries are tagged *-mingw.exe, *-w64.exe, *-msvc.exe so they do not overwrite each other. Canvas also tags canvas-msvc.dll / bounce-mingw.dll to match.

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Umbrella Makefiles to build every xcb-* example for Linux and tagged Win32 toolchains

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