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v0.8
-"kn52fbx":
--DAE file is kept after converting to fbx
-"kn5fix":
--input-KN5 will be updated with from all the values in persistence file ...fbx.ini
--also textures if newer ones disk, does not touch the 3d meshes
--note: also updates SHADER= used and all shader vars...
-added new tool "KN5Join"
--wants a "ini" as input, format like "models.ini"
--sections can start at any value ([MODEL_66]...)
--joins KN5's respecting "POSITION" and "ROTATION" params
--made specifically for "TrackDecoration" app https://www.overtake.gg/downloads/trackdecoration.76979/
-removed all shift-key stuff, now there is always a "press any key" pause after programs ran