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Releases: leetftw/LeetTechMod

Alpha 0.0.5

Alpha 0.0.5 Pre-release
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@leetftw leetftw released this 17 Jan 00:35

Changes:

  • Added data-driven machine upgrade system.
  • Gem refinery now supports upgrades.
  • Added 4 types of upgrades:
    • Base upgrade: Does nothing, used for crafting.
    • Speed upgrade (4 tiers): Decreases the processing time of machines, at the cost of increasing the energy consumption.
    • Energy upgrade (4 tiers): Decreases the power consumption of machines.
    • Creative upgrade: Machines with this upgrade use no power and any machine operations will be finished in a single tick.
  • Recipes for upgrades are TBD
  • Quarries can now also mine anything that can be mined by hand (eg. gravel and dirt). A quarry also attempts to remove fluids, but it cannot remove water since that regenerates.
  • Added 'tower of power': Vertically connected energy cells will now only push energy to the lowest cell in the stack, filling up the cells from bottom to top. Effectively, you can create an energy cell with more storage by only pushing to the top and pulling from the bottom.
  • Added purple colour to creative item names.
  • Cleaned up registration and data generation code.

Full Changelog: a0.0.4...a0.0.5

Alpha 0.0.4

Alpha 0.0.4 Pre-release
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@leetftw leetftw released this 13 Jan 22:48

Changes:
Created moving animations for the quarry.
Added chat output for quarry formation mistakes.
Added block highlight for quarry formation mistakes.
Quarry now checks if block can be harvested with diamond pickaxe before mining.
Optimized a lot of the quarry code.

Full Changelog: a0.0.3...a0.0.4

Alpha 0.0.3

Alpha 0.0.3 Pre-release
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@leetftw leetftw released this 13 Jan 22:44

Cleaned up quarry code and created a renderer for it. Also made it retain its state after saving/loading.

Alpha 0.0.2

Alpha 0.0.2 Pre-release
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@leetftw leetftw released this 11 Jan 00:28

First public release!

Currently not playable in survival.
Implemented mechanics:

  • Some placeholder crafting recipes
  • Energy Cell (normal and creative): Block that stores 1M RF with a input/output transfer rate of 1000RF/t. Creative Energy Cell has infinite RF storage and transfer rate.
  • Gem Refinery: Converts 1 Diamond and 1 Glowstone Dust into 1 Aesthetic Dust. Requires no power for now (furnace fuel sources to be implemented)
  • Crystal Refinery: Converts 1000mB of Water and 1 Aesthetic Dust into 1 Aesthetic Crystal
  • Crystal Injector: In-world crafting mechanic. Shoots Liquid Aesthetic (unobtainable in survival) and converts a Budding Amethyst block in front of it into a Budding Aesthetic block, allowing you to farm Aesthetic Crystals.
  • (WIP) Energy Ring: Multi-block structure that stores tons of energy.
  • (WIP) Quarry: Basic BuildCraft style quarry. To use this, create a rectangular prism of Quarry Frame blocks and place a Quarry Controller next to one of the bottom corners. Place a chest, or any other storage block on top of the controller. Right click the controller with an empty hand to activate it.

Recommended mods for play testing: Jade, Pipez and Large Fluid Tank.