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weekly-2026-02-20
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430 commits
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since this release
Changelog
- bugfix(worldbuilder): Fix incorrect access of empty list in ObjectOptions::_FindOrDont() (TheSuperHackers#2306)
- tweak: Put fixes that do affect gameplay behind PRESERVE_RETAIL_BEHAVIOR (TheSuperHackers#2319)
- build: Fix compile error when building without RETAIL_COMPATIBLE_CRC (TheSuperHackers#2318)
- bugfix(worldbuilder): Fix optimized trees not being shown in object placer preview window (TheSuperHackers#2312)
- bugfix(worldbuilder): Fix uncaught carriage return in CommandButton name when parsing from INI (TheSuperHackers#2300)
- feat(cratecollide): Add INI option to allow a crate to be picked up multiple times in one frame (TheSuperHackers#2297)
- build(docker): Add Linux LSP support by fixing compile_commands.json paths (TheSuperHackers#2303)
- tweak(worldbuilder): Remove EULA code and data (TheSuperHackers#2307)
- fix(netpacket): Fix undefined behavior with NetPacket buffer writes (TheSuperHackers#2304)
- bugfix(network): Increase message buffer and max packet sizes to reduce connection issues (TheSuperHackers#2277)