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Basic Mechanics
This page describes how Allomancy adapts the mechanics found in the Mistborn book series to Minecraft. Minor spoilers for mechanics ahead!
In order to use the powers of this mod, you must first have the requisite ability. In other words, you must be an Allomancer.
There are two types of Allomancer. Starting in version 2.5, all players will spawn as a Misting (unless disabled in the config). This designation means you can burn (utilize) a single metal. The type of metal you have been assigned is signified by a single metallic flake given to your player when you log in the first time.
The other type of Allomancer is a Mistborn. To become a Mistborn, you must consume Lerasium. Lerasium can be found in The Well
This mod revolves around the sixteen basic Allomantic metals: Iron, Steel, Tin, Pewter, Zinc, Brass, Copper, Bronze, Aluminum, Duralumin, Chromium, Nicrosil, Gold, Electrum, Cadmium, and Bendalloy.
To use these metals, you must ingest them. Create a metal grider and some Vials, and craft up some Elixirs. You can add one of each kind of metal to a vial, mix and matching for your perfect concoction.
To burn a metal as a Misting, simply press the Burn keybind (F by default). To burn metals as a Mistborn, press the same keybind and then use the mouse to select which metals to burn in the GUI which is displayed.
If a metal has an active power, it is likely activated by using one of the two mouse buttons. If it is the first metal in a group, it activated by the left button, if it is the second metal it is activated by the right button.
The sixteen metals are grouped into eight pairs, with each pair's powers being related in some way, usually with one being the opposite of the other.
Iron and Steel are two of the more powerful metals to burn. They allow you to have some basic telekinetic powers, essentially becoming a human magnet.
Both metals allow you to see nearby metals by creating blue lines pointing toward them. This is a passive power.
Iron
Iron allows you to Pull on metals. For items and other small entities, this means pulling them toward you. For blocks and large metallic entities, this means you move toward them.
Steel
Steel allows you to Push on metals. This means moving metal items away from you, or pushing yourself off of metal blocks. This can be used as a sort of rudimentary flight, though it is more falling with style than anything else.
Steel also allows you to use the Coin Bag item. If you have metal nuggets in your inventory and are burning steel, you can use this as a ranged weapon similar to the old Beta-edition Bow. Different nuggets have different stats in terms of damage and accuracy. Holding shift while using the Coin Bag lets you push off the ground, even if the block under you is not metallic.
Tin and Pewter are two passive metals which are typically used almost 100% of the time.
Tin
Tin gives you Night Vision, and allows you to see which direction sounds come from using an indicator particle. This particle is also colored according to the hostility of the sound source. Friendly mobs are green, hostile mobs are red.
Pewter
Pewter grants increased speed, jump height, damage, and damage resistance to the player. Be careful, though - Any damage incurred while burning pewter is remembered, and if you stop burning it at the wrong time you could end up being killed by all the built up damage.
If there's ever an item that seems too heavy to use, try using some Pewter...
Zinc and Brass allow players to manipulate the emotions of various mobs.
Zinc
Zinc allows you to Riot the emotions of mobs, making them hostile. This means they will attack anything nearby. Even farm animals can be a threat.
Brass
Brass allows you to Soothe the emotions of mobs, making them passive, even fearful. Creepers are your buddies!
Copper and Bronze are passive metals which are only really useful in Multiplayer worlds. They allow some interaction between Allomancers.
Copper
Copper hides your Allomancy from detection. When you are burning copper, yourself and other allomancers nearby are cloaked from the senses of a Bronze burner. However, your own ability to use Bronze is nullified when burning Copper.
Bronze
Bronze allows you to detect the Allomancy of other players, in much the same way Iron or Steel detects metal or Tin indicates sounds.
Aluminium and Duralumin allow you to affect the other metals in your arsenal.
Aluminum
Aluminum is a purifying metal - it removes all metals from your current stock. This may seem useless, but it also removes all potion effects - not a bad trade to remove some Wither or Poison before it kills you.
Duralumin
Duralumin enhances whatever other metal you are using. This may mean pushing harder with steel, speeding things up even more with Bendalloy, or even teleporting to special locations with Gold and Electrum. Be careful, this metal can have consequences!
If this metal burns out (which it does quickly!) or is extinguished, it empties all other burning metals of their stock.
Chromium and Nicrosil are the external versions of Aluminium and Duralumin - they allow you to affect the the metals of other players.
Chromium
Chromium it removes all metals from the stock of players you click on, while also removing all potion effects from them.
Nicrosil
Nicrosil enhances whatever metal the player you left click on is burning. These enhancements are the same as Duralumin. When you stop enhancing them, they will lose their stock of the currently burning metal.
Gold and Electrum let you see into your "past" and "future".
Gold
Gold lets you see into your "past" by showing you the location you most recently died in this dimension.
Electrum
Electrum lets you see your "future", showing you the location of your current spawn point.
Cadmium and Bendalloy let you play with time in the area around your player.
Cadmium
Cadmium slows down the mobs in the area around you.
Bendalloy
Bendalloy speeds up everything in a bubble around you. Furnaces, crops, and mobs all go faster!