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Foothold v4.2.5

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@leka1986 leka1986 released this 30 Jun 16:21
· 33 commits to main since this release

Added

  • Added support for more Splash Damage weapons, including more bombs, missiles, rockets, and ground-fired ordnance.
  • Added EWRS aircraft names for WWII aircraft for friendlies, including Mustang, Spitfire, Thunderbolt, Corsair, Bf 109, FW 190, Mosquito, Skytrain, Ju 88, and La-7.
  • Added to the **Foothold Config WW2.lua WWII-style EWRS altitude reports using Low, Medium, and High callouts.

Changed

  • Changed Splash Damage values for several WWII and modern weapons to better match updated explosive data.
  • Changed Splash Damage larger weapon-impact explosions to be enabled by default.
  • Changed selected Mk 82, Mk 84, GBU, and AGM-130 weapons so larger impact effects do not create oversized secondary explosions.
  • Changed selected penetrator and bunker-buster style weapons to use blast behaviour better suited to their warheads.
  • Changed several anti-tank missiles and guided rockets to use more focused shaped-charge damage behaviour.
  • Changed Splash Damage tracking to wait until falling weapons are closer to the ground before doing extra impact checks, reducing unnecessary work on high-altitude drops.
  • Changed Normandy zone suspension so distant zones stay suspended further away from the front line, improving performance on the Normandy map.
  • Changed Normandy red AI aircraft so spawned red fighters, bombers, bomber escorts, and interceptors carry extra internal weight to reduce unrealistically strong energy performance.
  • Changed Normandy red aircraft spawn handling so restored in-air groups and newly spawned red aircraft use the same extra-weight behaviour.
  • Removed UH-60L, UH-60L DAP, Hercules, and KC-130J from the Normandy Airfields.
  • Changed Carrier Navigation defensive engagement range from 20% to 40%.
  • Changed EWRS friendly picture default limit from 5 to 3 contacts.
  • Changed friendly EWRS contacts with no known aircraft type to show Unknown instead of Bogey.

Fixed

  • Fixed Ground Escort accept/deny menus staying available after the escort destination was captured before the mission was accepted.
  • Fixed Escort mission menus Accept / deny would remain although the target zone is now blue.
  • Fixed EWRS settings changed in helicopters carrying over to fixed-wing aircraft when no aircraft-specific EWRS profile had been saved yet.
  • Fixed aircraft without saved EWRS changes using aircraft defaults instead of inheriting previous helicopter settings.
  • Fixed EWRS profile separation so helicopter and aircraft settings remain independent until each category is changed by the player.
  • Fixed Cold War MiG-29 escort and interceptor loadouts using R-27 missiles instead of R-73 missiles.
  • Fixed a Splash Damage error that could happen when a weapon impact did not have matching weapon data.
  • Fixed Splash Damage ground-ordnance tracking so heavy artillery fire is handled more reliably.
  • Fixed AIEN counter-battery errors caused by Normandy artillery units missing range data.
  • Fixed Navy Artillery completion handling when all assigned fire missions are finished.
  • Fixed F-4E bomb loadouts using outdated fuzing presets across supported missions.

Manager

  • Added possibility to change Callsigns in the WelcomemMessage section.
  • Changed Save and Undo button states so Save only highlights when there are unsaved changes, while Undo can remain available after saving.
  • Changed Save hover behaviour so it stays neutral when there is nothing to save.
  • Changed editable grid cells so clicking an already selected editable cell starts editing faster.
  • Fixed Undo behaviour for editable table cells, including callsign/IFF values.

Thanks to @stevey9062 for the work on the SplashDamage script!

https://github.com/leka1986/Lekas-Foothold/releases/tag/v4.2.5