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GodotVectorier

GodotVectorier is a level editor made in Godot Editor for the 2D parkour game "Vector". (Godot 4.6.1)

Table of contents:

PreviewEditor PreviewIngame

Features:

  • Almost all classes present on Vector level system & needed to create a level.
  • A diversity of objects to choose from to use in your levels
    • imagem
  • Some QOL features, for example MovementHelper to quickly create AI paths on your level
    • imagem
  • Unity scene/prefab importer (Works based on tags, meant to be used with Unity's Vectorier, the feature was tested in Kubinka0505's fork of it, though.)
imagem imagem - File organizer and Node tree rearranger - Dzip operations without the need to mess with CMDs - imagem

Classes

It currently has:

  • Image
  • Platform
  • Trapezoid (Slopes)
  • Transform (Moving objects)
  • Triggers
  • Areas
  • Objects (Container)
  • Objects (Prefab)
  • Models
  • Spawn point to models

Discord server

Please do NOT report any issues from GodotVectorier to the community responsible for the Unity version of Vectorier. There is a special discord server to GodotVectorier: https://discord.gg/uGpd4XS9N

Todo

  • Trick prefabs (Visualizers)
  • ColorDynamic, RotationDynamic classes

Disclaimer

The MIT license only applies for the source code assets and scripts, ripped game resources are property of Nekki.

How to install?

  1. Download Godot 4.6.1
  2. Import project.godot into Godot
  3. Set your vector game folder at settings.json

Then you can proceed, consider reading the wiki at the top of this GitHub page!

About

GodotVectorier is a level editor made in Godot Editor for the 2D parkour game "Vector".

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