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1.0.5

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@github-actions github-actions released this 22 Oct 16:12
· 111 commits to main since this release

Fix orientation problems with HUD shader :

  • removed "uv swap" toggle that is not needed anymore, now that the tangent space is used correctly.
  • fix fullscreen mirroring of HUD interface if the mesh is behind the camera ; hud data is computed from the fullscreen position instead of the mesh one.