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1.4.0

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@github-actions github-actions released this 08 Feb 00:10
· 48 commits to main since this release
  • Add a changelog with previous release history
  • Remove materials from released assets. Put them in a Samples/ directory for backward compatibility
  • Improved Hidden shader with NaN clip space positions and the Disabled Always pass trick
  • Depth reconstruction : use d4rkpl4y3r technique of patching unity_CameraInvProjection (https://gist.github.com/d4rkc0d3r/886be3b6c233349ea6f8b4a7fcdacab3). Tested to be working in Desktop & VR (PC DX11)
  • Remove geometry pass from many overlays (fullscreen mode)
  • Gamma Adjust : toggle for transmitting emission or not
  • HUD : rewritten to use proper SDF UI with MSDF text. Removed geometry pass. Added zoom option.