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v1.0.0
WebGL Tools v1.0.0 - Initial Release
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[1.0.0] - 2025-08-25
Added
Initial release of WebGL Debugging Toolkit
Core debugging functionality with minimal overhead
Three performance modes: off, sampled, and full
Real-time metrics: FPS, draw calls, triangles, texture binds
WebGL resource tracking with memory estimation
GPU timer support for WebGL1 and WebGL2
Enhanced shader error formatting with line highlighting
Framebuffer inspector with pixel analysis
Hierarchical GPU timing system
Comprehensive performance profiler
Three.js integration adapter
React-based debug overlay
Comprehensive test coverage (154 tests)
Full TypeScript support
ESM and CommonJS builds
Performance
Sampled mode overhead: <0.1ms per frame
Full mode overhead: <0.5ms per frame
Zero overhead in 'off' mode
Compatibility
WebGL 1.0 and 2.0 support
Works with all major browsers
Node.js 18+ for development
Three.js r150+ for adapter
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