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Added a spatial multi-tree workspace: complete recipe trees can be shown on one zoomable, pannable canvas and edited directly without switching the active tree first.
Added a Crafting Tree shortcut at the lower-left of the JEI bookmark area. It returns to the previous workspace, or guides the player to create the first tree when no workspace exists.
Added continuous auto-crafting from the floating material panel. It transfers ingredients through JEI into the currently open compatible menu, then takes results using the vanilla container protocol. It supports ordinary containers, AE2 terminals, and Sophisticated crafting interfaces.
Added stock accounting for the currently open menu, including ordinary containers, the AE2 ME client-side inventory view, and Sophisticated Storage/Backpacks.
Added a stable third-party API with named removable backend, inventory, and menu registrations; inventory authority groups; auto-crafting status; client events; and complete bilingual integration documentation.
Optimized
Each recipe tree now has an independent root context and view controller, including separate required materials, surplus, projects, pattern drafts, history, and planning results, preventing cross-tree state contamination.
Improved the placement of the “add more recipes” entry, multi-tree titles, tree boundaries, and focused-tree controls to reduce overlap and preserve the scope of merge and fit actions.
Aligned Sophisticated Storage, Sophisticated Core, and Sophisticated Backpacks runtime dependencies to a compatible version line.
Fixed
Fixed workspace material navigation, batch pattern encoding/upload, focused-tree material statistics, zero-input recipe collapse behavior, background planner shutdown, zoomed secondary-tree visibility, and multi-tree pointer coordinates.
Fixed returning from JEI recipe selection so focus and canvas position are restored to the initiating tree.
Fixed missing node-inspector backgrounds for secondary trees.