Skip to content

[Switch] Tearing on the Nintendo Switch #6433

@natehaxx

Description

@natehaxx

First and foremost consider this:

  • Only RetroArch bugs should be filed here. Not core bugs or game bugs
  • This is not a forum or a help section, this is strictly developer oriented

Description

Since the Triple Buffer Adding i am getting a bad Tearing on some Emulators.

Expected behavior

Fluid Gameplay without strange frames

Actual behavior

Game Starts once you start running with Sonic the Image starts to Replace Frames it looks strange

Steps to reproduce the bug

  1. Start any game on Picodrive
  2. Just Run and see
  3. [and so on...]

Bisect Results

since the latest commits of Misson2000s Switch_GFX.c Upgrades

Version/Commit

You can find this information under Information/System Information

  • RetroArch: Newest Commit

Environment information

  • OS: OSX
  • Compiler: Clang 5.0.1 / Libtransistor Developer Branch

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions