v3.0.5
What's Changed
- Align first-word overflow truncation metadata in
TextLayoutEngineby @Copilot in #788 - 3.0.3 by @jfboeve in #789
- Use a dedicated SDF render-op flag instead of overloading
isCoreNodeby @Copilot in #791 - Fix
renderTextreturn type to align withTextRendererinterface contract by @Copilot in #793 - Add focused regression coverage for SDF text buffer reuse and binding by @Copilot in #792
- optimised TextLayoutEngine by @jfboeve in #787
- removed sdfRenderOp, reduces object creation by @jfboeve in #790
- Fix shader setter not updating
hasShaderUpdaterandhasShaderTimeFnby @guilhermesimoes in #796 - fix: make CanvasFontHandler compatible with FontHandler by @pecoram in #794
- Improve inspector by @guilhermesimoes in #795
- Fixed animation stutter by @jfboeve in #797
- Fix/shader uniforms setting without props by @jfboeve in #798
- fix: correct canvas clipping rect handling in addQuad by @wouterlucas in #800
- fix: disable texture memory threshold blocking for canvas renderer by @wouterlucas in #801
- fix(canvas): fail fast for compressed textures in Canvas2D mode by @wouterlucas in #802
- fix: resolve canvas texture race conditions by @wouterlucas in #803
New Contributors
- @Copilot made their first contribution in #788
Full Changelog: v3.0.3...v3.0.5