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v3.0.5

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@jfboeve jfboeve released this 05 Jun 09:56
· 4 commits to main since this release

What's Changed

  • Align first-word overflow truncation metadata in TextLayoutEngine by @Copilot in #788
  • 3.0.3 by @jfboeve in #789
  • Use a dedicated SDF render-op flag instead of overloading isCoreNode by @Copilot in #791
  • Fix renderText return type to align with TextRenderer interface contract by @Copilot in #793
  • Add focused regression coverage for SDF text buffer reuse and binding by @Copilot in #792
  • optimised TextLayoutEngine by @jfboeve in #787
  • removed sdfRenderOp, reduces object creation by @jfboeve in #790
  • Fix shader setter not updating hasShaderUpdater and hasShaderTimeFn by @guilhermesimoes in #796
  • fix: make CanvasFontHandler compatible with FontHandler by @pecoram in #794
  • Improve inspector by @guilhermesimoes in #795
  • Fixed animation stutter by @jfboeve in #797
  • Fix/shader uniforms setting without props by @jfboeve in #798
  • fix: correct canvas clipping rect handling in addQuad by @wouterlucas in #800
  • fix: disable texture memory threshold blocking for canvas renderer by @wouterlucas in #801
  • fix(canvas): fail fast for compressed textures in Canvas2D mode by @wouterlucas in #802
  • fix: resolve canvas texture race conditions by @wouterlucas in #803

New Contributors

  • @Copilot made their first contribution in #788

Full Changelog: v3.0.3...v3.0.5