A complete, structured CUDA learning path β from zero GPU knowledge to advanced GPU programming.
This tutorial teaches CUDA GPU programming from the ground up. You will start with GPU architecture fundamentals, build solid C++ foundations, and progressively work up to writing high-performance CUDA kernels for real-world applications β including deep learning, image processing, and scientific simulations.
Prerequisites: Basic understanding of any programming language. No prior GPU experience required.
- GPU Architecture β SMs, warps, CUDA cores, memory hierarchy
- C++ Foundations β Variables, arrays, functions, pointers, dynamic memory
- CUDA Programming β Kernels, launch syntax, thread indexing
- Memory Management β Global, shared, constant, texture, registers
- Kernel Optimization β Coalescing, tiling, occupancy, warp divergence
- Deep Learning Performance β Math-limited vs. memory-limited workloads, arithmetic intensity
- Streams & Concurrency β Overlapping compute and data transfer
- CUDA Libraries β cuBLAS, cuFFT, Thrust, CUTLASS
- Multi-GPU Programming β NVLink, NCCL, peer access
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β PHASE 1 β FOUNDATIONS β
β β
β Module 01 Module 02 Module 03 Module 04 β
β GPU Fundamentals C++ Basics Pointers & CUDA Setup β
β Architecture Variables,Loops Memory & Toolkit β
β Warps, SMs Functions,Arrays Heap,Stack nvcc,cuDNN β
β β
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β PHASE 2 β CORE PROGRAMMING β
β β
β Module 05 Module 06 Module 07 β
β Threads, Blocks & Grids Memory Model Kernel β
β 1D/2D/3D indexing Global, Shared Optimization β
β Warp fundamentals Constant, Texture Coalescing,Tilingβ
β β
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β PHASE 3 β INTERMEDIATE β
β β
β Module 08 Module 09 β
β Streams & Concurrency CUDA Libraries β
β Overlapping compute & transfer cuBLAS, cuFFT, Thrust β
β β
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β PHASE 4 β ADVANCED β
β β
β Module 10 Module 11 β
β Multi-GPU Programming Advanced CUDA β
β NVLink, NCCL, Peer Access Graphs, Coop. Groups β
β β
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| Module | Title | Topics | Time | Status |
|---|---|---|---|---|
| 01 | GPU Fundamentals | CPU vs GPU, SMs, Warps, SIMT, Thread hierarchy, Memory hierarchy, Deep Learning performance bounds | ~2h | Ready |
| 02 | C++ Basics for CUDA | Variables, data types, loops, functions, arrays, pointers intro, dynamic memory | ~2h | Ready |
| 03 | C++ Pointers & Memory | Stack vs Heap, pointer arithmetic, references, smart pointers, memory safety | ~3h | Ready |
| 04 | CUDA Setup & Toolchain | CUDA Toolkit install (Win/Linux), cuDNN, nvcc compiler, VS Code, Hello CUDA | ~1.5h | Ready |
| Module | Title | Topics | Time | Status |
|---|---|---|---|---|
| 05 | Threads, Blocks & Grids | Threads, warps, warp divergence, __syncthreads(), block dims, shared memory, occupancy, grid patterns |
~3h | Ready |
| 06 | Memory Model | Global, shared, constant, texture, unified memory, coalescing | ~4h | Ready |
| 07 | Kernel Optimization | Function qualifiers, launch config, streams, error handling, Gaussian blur | ~5h | Ready |
| Module | Title | Topics | Time | Status |
|---|---|---|---|---|
| 08 | Streams & Concurrency | CUDA streams, pinned memory, cudaEvent timing | ~3h | Planned |
| 09 | CUDA Libraries | Thrust, cuBLAS, cuFFT, cuRAND, CUTLASS | ~4h | Planned |
| Module | Title | Topics | Time | Status |
|---|---|---|---|---|
| 10 | Multi-GPU Programming | Peer-to-peer, NVLink, NCCL, data partitioning | ~4h | Planned |
| 11 | Advanced CUDA | CUDA Graphs, cooperative groups, dynamic parallelism | ~5h | Planned |
Total estimated time: ~36.5 hours
Follow this path in order for the best learning experience:
Step 1 β Module 01: GPU Fundamentals (Start here β understand the hardware)
Step 2 β Module 02: C++ Basics for CUDA (Build your C++ foundation)
Step 3 β Module 03: C++ Pointers & Memory (Master pointers β critical for CUDA)
Step 4 β Module 04: CUDA Setup & Toolchain (Install and configure your environment)
Step 5 β Module 05: Threads, Blocks & Grids (Write your first real kernels)
Step 6 β Module 06: Memory Model (Understand where your data lives)
Step 7 β Module 07: Kernel Optimization (Make your code fast)
Step 8 β Module 08: Streams & Concurrency (Overlap work for maximum throughput)
Step 9 β Module 09: CUDA Libraries (Use battle-tested GPU libraries)
Step 10 β Module 10: Multi-GPU Programming (Scale to multiple GPUs)
Step 11 β Module 11: Advanced CUDA (Production-grade techniques)
New to GPU programming? Start here.
Modules 01 β 02 β 03 β 04 β 05
Time: ~11.5 hours
Goal: Understand GPU architecture and write your first CUDA kernels
Comfortable writing kernels? Level up.
Modules 05 β 06 β 07 β 08
Time: ~15 hours
Goal: Write fast, optimized CUDA code
Ready for production-grade CUDA?
Modules 09 β 10 β 11
Time: ~13 hours
Goal: Multi-GPU, custom libraries, and advanced techniques
Already know C++? Jump straight to GPU-accelerated deep learning.
Modules 01 β 04 β 05 β 06 β 09
Time: ~14.5 hours
Goal: GPU-accelerated neural network operations with cuBLAS and cuDNN
| # | Project | After Module | Difficulty |
|---|---|---|---|
| 01 | Vector Addition | 04 | Beginner |
| 02 | Matrix Addition | 05 | Beginner |
| 03 | Matrix Multiplication | 06 | Intermediate |
| 04 | Image Processing Pipeline | 06 | Intermediate |
| 05 | 2D Convolution | 07 | Advanced |
| 06 | Particle Simulation | 08 | Advanced |
| 07 | GPU Ray Tracer | 09 | Expert |
| 08 | Neural Network from Scratch | 10 | Expert |
| 09 | Physics Simulation Engine | 10 | Expert |
| 10 | GPU Database Engine | 11 | Expert |
Copy this into your own notes and check boxes as you complete each item:
---
## Repository Structure
cuda-programming-tutorial/ β βββ lectures/ Main learning content (start here) β βββ module-01-gpu-fundamentals/ β βββ module-02-cpp-basics/ β βββ module-03-pointers-and-memory/ β βββ module-04-cuda-setup/ β βββ module-05-threads-blocks-grids/ β βββ module-06-memory-model/ β βββ module-07-kernel-optimization/ β βββ exercises/ Practice problems (Easy / Medium / Hard) βββ projects/ Complete buildable end-to-end projects βββ quizzes/ Self-assessment quizzes per module βββ benchmarks/ CPU vs GPU performance comparisons βββ cheatsheets/ Quick-reference cards βββ resources/ Curated books, videos, papers βββ diagrams/ GPU architecture diagrams βββ examples/ Minimal runnable code snippets βββ docs/ Extended documentation and glossary
--
## Quick Start
### 1. Verify Your Hardware
```bash
# Linux
lspci | grep -i nvidia
# Windows β Open Device Manager β Display Adapters
# Look for an NVIDIA card (GeForce, RTX, Quadro, or Tesla)
Visit developer.nvidia.com/cuda-downloads and select your OS.
nvidia-smi # Shows GPU info + max supported CUDA version
nvcc --version # Shows CUDA compiler version// hello.cu
#include <stdio.h>
__global__ void hello() {
printf("Hello from GPU Thread %d!\n", threadIdx.x);
}
int main() {
hello<<<1, 8>>>();
cudaDeviceSynchronize();
return 0;
}nvcc hello.cu -o hello && ./hello| Resource | Link |
|---|---|
| NVIDIA CUDA Toolkit | developer.nvidia.com/cuda-toolkit |
| CUDA C++ Programming Guide | docs.nvidia.com/cuda/cuda-c-programming-guide |
| CUDA Best Practices Guide | docs.nvidia.com/cuda/cuda-c-best-practices-guide |
| GPU Deep Learning Performance | docs.nvidia.com/deeplearning/performance |
| C++ Reference | en.cppreference.com |
| NVIDIA Nsight Profiler | developer.nvidia.com/nsight-systems |
Contributions are welcome. See CONTRIBUTING.md for guidelines on:
- Adding or improving lecture modules
- Submitting examples, exercises, and projects
- Code style, testing, and pull request process
MIT β Free to use, share, and modify for personal and commercial projects.
Start with Module 01 β GPU Fundamentals