Updated to support rimworld 1.4 (and 1.5?). Codebase overhauled somewhat with better functionality and reliability. Fixes open issues in m1st4x/RimDef.
- fetches mods from Game/Data, Game/Mods, and Steam Workshop
- shows def source in xml
- infers game version if unset by user
- overhaul mod loading to support multiple def sources (i.e. ./1.4/Defs/ and ./Defs/ simultaneously)
- fix not recognising game expansions
- uses %AppData%/local/RimDef as temporary storage for game dir
- general fixes around substrings and path manipulation
I will be migrating this to .NET proper and moving over to Avalonia UI, so expect cross platform builds Soon™