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Releases: linuxgurugamer/KSTS
Release list
2.0.4: Updated changelog & versoni
v2.0.4
Using file: Changelog.txt
Thanks to github user @abel1502 for this:
Support inflatable modules from SSPXr and USI
2.0.3.1
Thanks to github user @TuckMeIntoBread for this:
Fixes issue where staging fails to function correctly if a player deploys a vessel and exits the game before actually loading into that vessel
Overview
This pull request introduces improvements to the staging process for vessels deployed using KSTS. The primary adjustment is the invocation of StageManager.BeginFlight() when a KSTS-deployed vessel is loaded. While there are undoubtedly better methods to achieve this, the current solution works without requiring refactoring.
Known Issue
There is an outstanding issue where staging fails to function correctly if a player deploys a vessel and exits the game before actually loading into that vessel. When the game is relaunched and the vessel finally loaded, the staging is all on a single stage. I don't see a way around this without storing information about KSTS-deployed vessels in the save file or elsewhere on disk.
2.0.3
Thanks to github user @RadHazard for these changes
The list of mission profiles highlights the cost in green, and also shows cost per ton (useful for construction missions)
The mission profile list is now sorted by name (and updates when profiles are renamed)
Transport profiles are no longer shown when picking a mission profile for a Deploy mission, and vice-versa
Profiles of the right type but not valid for a mission (e.g. because the payload is too heavy) are hidden by default, but can be shown with a checkbox
The list of profiles can be searched by name (either profile name or craft name)
Both the payload search and profile search are now case-insensitive
Add cost per ton to the profile screen
2.0.2.1
Thanks to github user @adamkarancsi for this:
added craft loading from subdirectories
2.0.2
Added settings for alarm clocks
Added support for stock alarm clock in 1.12
2.0.1.9
Fix download link in .version file
2.0.1.8
Fixed nullref when starting a crew collection mission
2.0.1.7
Added new dependency, SpaceTuxLibrary
Replaced internal Log class with one from SpaceTuxLibrary
Added unique window ids by using SpaceTuxUtility.WindowHelper.NextWindowId
Deleted old disabled code
Added KAC alarms for the missions
Changed min version to 1.10.1
2.0.1.6
Fixed issue with selection of a ship selecting the nth ship
Changed a few foreach's to for (int i = 0...) for efficiency
2.0.1.5
Removed leftover line at beginning of ReadAllCraftFiles: if (HighLogic.LoadedSceneIsFlight)