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0.0.4

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@linuxgurugamer linuxgurugamer released this 12 Mar 02:10
· 7 commits to main since this release
Adjusted colors again
Changed selection window so that it shows along with the main window, instead of replacing it
Added support for ContractConfigurator Filter section (Added check for parts, and for both parts &  partModules now looks for multiple entries in the filter)
Changed settings from being saved to file to being saved in game file as a scenario
Total rewrite of internal structure 
Rewrote Contract Display Window to allow scanning of contracts before displaying them, needed to enable the launch button check to work again
Redid where the settings are saved.  Now saves all non-game-specific settings to a local config file, saves the selected contracts in the game persistent.sfs file
Fixed the saving of the window posiiton
Fixed the Reopen when entering editor
Fixed scanning of ship after being loaded in editor (also after starting a new ship)
Removed the number of scans of ship
Added a filter to only show contracts which require a new vessel
Changed display as follows:
	1.  Experiments are shown in either red or green, green meaning the necessary parts are there
	2.  Parts are shown in cyan.  A check mark will be placed next to parts which are on the vessel
	3.  The unnecessary line saying required parts/modules has been removed
Added wrapping of the contract titles
Optimized window display to reduce processing time
Added resizing handle for Contract Selection Window
Fixed resizing of width for main window
Fixed parts with category = none causing a keynotfound exception
Fixed the over-optimized calls which were preventing the screen from updating properly
Improved the summary in the Unfullfillable  Contracts dialog:
	List # contracts which have all requirements
	List # of contracts which are  missing requirements
Added code to save the selection window position to the file
Remove number of missing parts from the pre-launch warning
Make lock position setting apply to the contract selection window
Make settings into new window
Removed the Hide Buttons setting
Changed the contract selection window to it's own monobehaviour
Updated title of settings window
Add code to preprocess part title, deleting anything for "<color" to the end (needed for @zer0Kerbal's mods)
Make H hide all windows
Fix title of the  "Active Contracts" window.
Make the "Close Settings" button on the Settings window should width-centered.
Adjusted the size of the Close Contract Selection button
Improved descriptions for ScanSat scans
Made fonts in the Settings window adjust according to the font size settings
Added wordwrapping to the Contract Title and briefing notes in the Active Contracts window
Replaced launch dialog with Monobehavour window
Launch Check window now always stays on top
Reduced size of Contract Selection Window data lines
Added bullet to beginning of lines in Contract Selection Window
Fixed Clicking the 'S' button to display the Settings window should change the Settings button on the Active Contracts window to "Close Settings'.
Fixed Clicking the 'S' button a second time should close the Settings window.  Currently, you have to close the window by clicking the Settings window's own close button once or the Active Contracts Settings button twice.
Added new buttons to expand or collapse all the contracts on the Active Contracts window.  
Add a button to show/hide the briefing
Added button to contract list for contract to open a nwe PartsWindow, showing requiring parts of a particular type
Fixed font resizing the the Parts Available window
Added new button to Parts Available to either Show Mounted Parts or Show All Parts
Added bullet to each line in the Contract Selection window
Added ability to spawn part by clicking on part name, both in the partlist and the main window.   If there is a part already selected then the selected part will be deleted and a new part will be created,
Added ability to show parts needed for modules in the Active Contracts window, expandable with a +/- button
Updated the +/- button to use icon instead of button
Fixed settings window debug option to have toggle shown.
Moved all toggles to the left
Fixed settings window font size
Added settings window resize ability
Adjusted layout of checkbox in Settings window
Settings window will now close if all other windows are closed
Windows will now fade when a part is spawned.
New option added to control hide time when part spawned
Fix colors in the settings window
Fix colors on the launch check window
Font slider behaviour fixed, no flickering anymore
The text wrapping in the Contract Selection window has been corrected to take into account the scrollbars
Clicking on the mod icon now closes all windows
When clicking on the toolbar icon a second time, WDIN windows now return to their former state 
On the Settings window, the "Check For Missing..." and "Only Check Selected..." are now grouped
On the Settings window, the part spawning options are now grouped
The "Debug mode" button moved to the bottom
The parts in the Parts window are indented again.  The checkmark now back in the resulting margin 
The expand/collapse buttons are now indented for the modulesn.
Fixed text in Title bar goes blank when not focused.
Added a checkmark to the appropriate Active Contracts window lines that have Parts buttons, reflecting the presence of a needed part.
Swap + and - buttons
Filter out launchclamps:  launchClamp1
Changed filter for launchclamps to look for a module called LaunchClamp
Fixed (again) the initial selection of all contracts if none are active
Changed display of checkmark to keep text lines aligned
Added checkmark to Module line when parts with module exist
Fixed the launch clamp filter 
Fixed Near Future Exploration antenna parts not showing up in list
Fixed Settings window opening upon reopen when it was closed