Skip to content

Functioning 3.11.3 test build 4

Pre-release
Pre-release

Choose a tag to compare

@lionbryce lionbryce released this 08 May 13:37
· 16 commits to last-release since this release

I finally noticed that GainSightCoef went from being "lower is better" in v3.10 to being "higher is better" in v3.11
This is the laziest approach to fixing it (ie: blindly switching it from * to /)
Doing so does fix most of the remaining vision issues that I was trying to sort out

You may find they're quicker to spot you than they were in 3.10 (at least from the 2 test raids I did in 3.10 as a comparison)
Just turn down the vision speed if that's a problem