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ChonkyStation4 alpha-2

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@liuk7071 liuk7071 released this 06 Aug 21:27

Highlights

  • The PS4 system menu (VSH) now boots, but it is not functional yet
  • Compute shaders: DispatchDirect PM4 packet is now handled as well as async compute queues
  • Structured shader control flow: the shader decompiler can now recover if/else and loop constructs from shader branches
  • Significant GPU performance improvements: GPU-heavy scenes are now up to 2 or 3 times as fast
  • Basic networking: TCP and UDP sockets are now implemented. libSceHttp also works. Initial work for a PSN replacement ("ChonkyNet") has been done

Shader Decompiler

  • Compute shaders are now handled
  • Branch instructions are translated to if/else and loop blocks
  • Some data store (GDS/LDS) instructions are now handled
  • Several other instructions have been implemented
  • Vertex shaders without fetch shaders are handled properly

Vulkan Backend

  • Allow up to 3 frames in flight
  • Buffer/texture cache performance improvements (buffers are now tracked with page granularity)
  • Compute correct image size for tiled images
  • Fix stencil
  • Fix some validation errors
  • Other performance improvements
  • Integrate the NVIDIA Nsight Aftermath SDK to generate GPU crash dumps (enable via the ENABLE_NVIDIA_AFTERMATH CMake option)
  • Implement a basic texture garbage collector and fix other memory leaks
  • Basic handling of bindless descriptors
  • You can know select what GPU device to use through a CLI command (--gpu)

OS HLE

  • Several more HLE functions have been implemented for all libraries
  • TLS fixes
  • Implement/stub necessary system libraries required for VSH to boot
  • sceKernelDlsym and other functions for runtime loading and usage of sprx libraries now work correctly
  • sceNet TCP and UDP sockets are now implemented, allowing LLE libSceHttp to work
  • Implement sceZlib

Misc

  • New command line interface added - run "ChonkyStation4 --help" for more info
  • User management
  • Begin implementing a replacement PSN server ("ChonkyNet"), not public yet
  • Add an experimental red-zone fix patch (currently only used for CUSA00107)

Full Changelog: alpha-1...alpha-2