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Fix auto-compaction edge cases: retry honors provider Retry-After; context-overflow shrinks no longer consume the server-retry budget; a still-possible shrink is never discarded at the budget edge; fallback to half-split re-summarization at the minimum split
Reactive overflow recovery now awaits the in-flight compaction before retrying the main request (no more racing the un-compacted context against the provider)
Stale-worker identity guard: a late-finishing compaction worker can no longer cancel a newer run, corrupt its circuit breaker, or misapply its result
Model-switch watermark: switching the model alias resets the compaction low-water mark so a stale mark from a larger model cannot suppress compaction under a smaller one
Block timeout raised from 60s to 120s; fast-fail on an already-aborted turn signal
skill-candidate none marker now clears stale candidates parsed earlier in the summary
Restore skill-candidate prompting after compaction (marker handling, detection, dedup)
Tool Priority & Skills
Strengthen skill-first/mcp-first /like tool-priority injection from a soft suggestion to a 4-step decision flow; default mode unchanged
Embed the currently model-invocable skill listing directly in the Skill tool description so the agent sees the catalog passively
Rendering & UI
Polish Bash and Grep tool card rendering: Bash command always visible with syntax highlight; Grep column alignment with truncated lines and dimmed paths
Smooth streaming via token pacing (decouples arrival from display)
Sanitize background task output before rendering
Per-turn runtime stats in the web chat layout
Plugin System
Rename skill command to plugin (/skill is now a hidden alias); add code-entry plugin runtime with event bus and dynamic hooks
Service manifest and extension contracts
Hide legacy skill alias from command list; exclude AGENTS.md from skill scanning; unify activation text to plugin
Core Infrastructure
Unify retry ownership and harden interrupted turns